Note: submitted by
The particularly important details and music artist names are in bold text
. Licensed music track names are in italics
The year is 1973, five years after the events of the Mafia III, and 22 years since Vito Scaletta’s seen or heard from his old friend Joe Barbaro. The canon ending of Mafia III with this Mafia IV story is Vito taking over the city after Lincoln skipped town, however Cassandra and Burke are left alive and loyal to both Vito and Lincoln still. Burke was able to survive his liver cancer by getting a black market liver transplant in Mexico, like he did in his ending, except with Vito running the city. On Vito and Lincoln’s behalf, Burke and Cassandra agree to stay behind in New Bordeaux and keep the city locked down, incase Leo Galante and the Commission try anything.
The beginning cutscene is Vito answering his telephone after getting up in the morning in his new penthouse, on the top floor of the New Bordeaux casino he finished that was once Sal Marcano's, and grabbing a cup of coffee. It's Alma with some urgent news. Lincoln Clay came down to the cigar warehouse to visit her after 5 years of silence, and he has big news.
Joe is alive in Empire Bay and has been this entire time. However, as punishment for his actions, he's become Leo Galante's personal driver against his will and is forbidden from contacting Vito ever again, or else him and Vito will be killed. Alma then tells Vito to meet Lincoln at the airport to learn more, as he's already there awaiting Vito's arrival. When they're away from anyone who could listen in on their conversation, Lincoln tells Vito he has a friend named John Donovan he's going to introduce him to, hiding in the outskirts of Empire Bay, ready to help Vito and Lincoln with their new mission
Vito gets dressed in one of his signature trench coats with a suit and tie, ready to rain down hell on the Vinci crime family and their allies, and finally be reunited with his lifelong friend he previously thought was dead, Joe Barbaro.
Here is my idea for the kill list, all related to the Commission in Empire Bay and their allies.
- Leo Galante - Top target on the list, Vinci family consigliere who's in with the Commission and the man you thought put Joe in the ground for the past 22 years. Bury this wrinkly old cocksucker.
- Johnny Galante - Vinci family capo and younger relative of Leo's mentioned in Cassandra's ending, possibly Leo's cousin even. John Donovan knows that the two are close, and that Johnny's a valuable asset to Leo's organization. Kill him both to hurt Leo's earn and influence, and to hit him straight in the heart by taking away his family and everyone he loves
- Michele Galante Jr. - Another Vinci family capo, and Leo Galante’s youngest brother. Killing Leo’s little brother will both take away one of his most reliable allies, and leave him stricken with grief and enraged, and more prone to making mistakes.
- Nunzio Galante - Leo’s seasoned older brother by 3 years, and yet another Vinci family capo. He knows enough about smuggling that he worked out an ingenious plan for smuggling military grade weapons into the city. He pays off corrupt officials at Empire Bay International Airport, to allow guns to be loaded inside the walls and floors of planes, unknown to everyone onboard save for the palms the Galantes and Frank Vinci have greased to cooperate and keep quiet. The time has come to put this crafty old bastard in the ground.
- Don Frank Vinci - Frank Vinci is the boss of the Vinci crime family, the family Leo's been a consigliere of for decades, and a lifelong friend of his. Kill Frank, and Leo loses more ground than he could ever imagine, and will be forced to deal with both the loss of his boss, and the loss of his lifelong childhood friend.
- Don Ennio Salieri - Longtime close friend of both Frank Vinci and Leo Galante, Don of the Salieri crime family, and a third party Frank and Leo call in to crush Vito's uprising, when it becomes too big of an issue for Vinci alone to handle. Salieri was eventually able to grease enough palms while behind bars to have his life sentence overturned, and he got released from prison on good behavior in 1953, after he served 15 years of his sentence. He’s since relocated to his main operations to Empire Bay, having already had connections and men present there while he was in prison, backed by the Commission and the Vinci crime family. He's seasoned, but he’s nothing Mr. Scaletta can't handle. Give this tired old fuck the gangland ending he's had coming.
- Isaac - Isaac is the personal assistant to an influential loan shark named Bruno Levine, who handles the money of the Commission, including the Vinci crime family and the Salieri crime family. He does anything from serve his boss coffee, to count incoming and outgoing money for Bruno. Because of his duties, he's aware of Bruno's location at all times. You’ll need to get to Isaac to get information on his boss out of him, and dispose of him afterwards if you want to get to Bruno.
- Bruno Levine - Bruno is a Jewish-American loan shark who kicks up all of his earn to both Frank Vinci and Ennio Salieri, and the Commission in Empire Bay. Killing him kills a lot of earn for the Commission, and they loses a valuable asset. In addition to getting rid of him being practical, to add insult to injury, he gave your father that loan. It's about time to put this asshole out of business.
- Mr. Chu & Mr. Chu Jr. - This old man has been leading the Empire Bay Triads with an iron fist since before you were even born. The bastard has a son too, who eventually went on to become his underboss. The Empire Bay Triads became a close ally of the Vinci crime family, the Salieri crime family, and the Commission shortly after Vito killed Don Carlo Falcone in 1951, forming a lucrative partnership with the Commission. Mr. Chu and his eldest son are valuable assets for Leo Galante who give him extra reach. Melt their iron fists and show these two pricks just who they fucked with.
- Eddie Scarpa - This cocksucker used to be Carlo Falcone's underboss for as long as you could remember. After you whacked Falcone in the fall of 1951, he decided to throw in with Vinci to save his own skin. He took over the smuggling and dock union extortion that fat fuck Derek Pappalardo used to run. You know all too well how to deal with this sorry fuckin' rat.
I'm thinking Vito and Joe work with Lincoln Clay and John Donovan to split up Empire Bay and distribute territory to three other factions not unlike what Lincoln did with New Bordeaux. This time though, this is a much larger city in a much, much different part of the United States. The empire building mechanics would be a lot smoother, more robust, and streamlined compared to Mafia III. They would work similarly a more modernized version of how the game Scarface: The World Is Yours
handled it's empire building and management mechanics, minus the whole switching to other characters lower on the ladder to do your bidding. This would be ideal for a story rich organized crime game in my opinion. Here are my ideas for those factions, all close allies of the up and coming Scaletta crime family. The Cuban mob led by Alma Diaz.
Vito goes way back with Alma, and she does not hesitate to answer him and Lincoln's calls to save Joe's life and royally fuck both Leo Galante and the Vinci family. Conti crime family, led by Enzo Conti.
This Conti crime family formed sometime in late 1968, months after Lincoln helped Enzo flee New Bordeaux and drop off of Sal Marcano's radar. It turns out he fled north to Empire Bay and finally formed his own family, having more than enough years of experience in the underworld to handle the job. Lincoln's tight with him and manages to recruit him to Vito and Joe's cause. The Yakuza, based out of Empire Bay's Japantown.
Longtime sworn enemies of the Empire Bay Triads, with bad blood going back decades. They would greatly enjoy seeing Mr. Chu and his son's heads mounted on pikes, along with whacking everyone who's ever supported their organization. You don't know them well, and they're known to be very unpredictable and ruthless. Use these traits to your advantage when taking on the Commission of Empire Bay and their friends. I should mention as expected, this entire 1973 section where you play as Vito is much shorter than Mafia III. Vito's takeover is shown much more quickly over time than Lincoln's, and there's time skips during it, to keep it short and sweet, and to show onscreen only what's important. There is also no option for your underbosses to betray you, as to reduce confusion and keep the story consistently the same each playthrough, like the first two Mafia games. However, unlike Mafia III, after all of these tasks are completed and every single assassination target on Vito’s kill list is dealt with, the game does not end. In fact, it's not even anywhere near close to being over yet. Vito's 1973 section was merely the beginning act. It was really a lead up to an entirely new Mafia story, centering around a newcomer to the American mob.
Fast forward two years following Vito’s rampage that led to him taking over Empire Bay and the Commission, in the year 1975 him and Joe now rule Empire Bay, with Vito as the Don of the Scaletta Crime Family, and Joe working as his loyal underboss. You play the rest of the game as a young up and coming soldato named Louis in his 20’s, who’s a rising star in Vito’s organization. Do right by Mr. Scaletta and Mr. Barbaro, understand kid?
My basic idea for the character and his backstory is that he's a young Italian-Canadian mobster from Toronto, Ontario, or whatever Mafia's equivalent of it could be called. Let's call him Louis DeAngelo
. (No relation to Tommy Angelo)
His family hails from Tuscany in Italy and moved to Toronto, Ontario in 1939, shortly after World War II broke out in Europe. Louis DeAngelo was born in July 1952 in Toronto, and was raised in Toronto's Little Italy. Louis fled south to Empire Bay when the feds started cracking down on his old family and put his boss in prison, and he ended up finding a new home with the Scaletta crime family. The first few missions playing as Louis DeAngelo involve shooting your away out of an arrest by a Toronto Police Service SWAT team in Toronto in December 1974, seeing the rest of the members of your old crime family either get arrested or shot in front of you as you make your escape. You spend the next two missions fleeing Ontario through Quebec and upstate New York, before finally arriving in Empire Bay in early 1975, late January to be exact. Winter is in full force with snow everywhere, Louis' arrival to Empire Bay for the first time in his life mirroring Vito's return to Empire Bay in 1945 30 years earlier, except under far different much more dire circumstances. Louis' older brother and his father, both capos in his old crime family in Toronto, are shown to be arrested by the TPS SWAT team in his first mission, the same one that attempted to gun him down when he resisted arrested. Louis knows someone had to have ratted out his old crime family, and he wants to find out who someday. The thing is though, he doesn't just want to kill them. He wants to get out of them why they did it before he kills them. More than anything else, he just wants to find out why his crime family was betrayed and served up to the feds on a silver platter, having most of his biological family sent to prison in the process. He’s out to uncover the mystery of why his family fell apart, and he’s more than willing to help people like Don Vito Scaletta and his underboss Joe Barbaro to eventually get the answers he seeks. I came up with the idea for this character because I figured that playing as a fugitive from the law made sense for the mob life, and I'm surprised we haven't had a fugitive protagonist in the Mafia series yet.
In the 1975 chapters while playing as Louis, the Watergate scandal, President Richard Nixon’s resignation, and the official end to the Vietnam War are both discussed on the in-game radio during news segments. In the last 1979 chapter, the beginning of the Soviet-Afghan War is also the subject of a news segment on the radio.
The story eventually transitions into the 1980's as years pass, with the scenery, cars, and music changing accordingly, and historical events of the time discussed in the game. By the time the game ends, it's 1992, and significant historical events from the past few years at the time that are covered on the radio in-game include anything from the fall of the Berlin Wall, the Gulf War, the collapse of the Soviet Union, to the 1992 L.A. riots. The rise of the internet and home computers are briefly touched upon during news segments on the in-game radio during the early 1990's section of the story, but not greatly delved into given their relative infancy in that time period. During this entire 1975-1992 stretch of the story, Vito is no longer playable, and Don Scaletta takes a backseat in the story as a main supporting character, similar to Don Salieri throughout Mafia: Definitive Edition. You now play as the Italian-Canadian Scaletta family soldato Louis DeAngelo, who is later promoted to being a capo in 1985.
However, unlike Don Salieri, Don Scaletta has much more integrity, and has more genuine loyalty for his men and his associates. If you've beaten Mafia 1 or Mafia: Definitive Edition, you'll know this is something Salieri lacked in the end.
The game will include a number of hit music from the 70’s that played on the radio back then, such as Bobby Womack
’s Across 110th Street
and Tony Christie
’s (Is This the Way to) Amarillo
, The Grateful Dead
's Casey Jones
and at least a few songs by the then new American rock band Cheap Trick
, as well as popular songs from the 1960’s people still listened to at the time, such as Sam the Sham and the Pharaohs
’ Wooly Bully
, King Crimson
’s 21st Century Schizoid Man, Zager and Evans
' In the Year 2525
, The Zombies
' Time of the Season
, and Nancy Sinatra
’s These Boots Are Made for Walkin'
. When you progress through the game, especially after you switch to playing as Louis DeAngelo for the rest of the story, years change, and the music changes. Different songs start playing on the radio, such as Sylvester
's You Make Me Feel (Mighty Real), Randy Crawford
's Street Life
, and The Village People
, Cheryl Lynn
's Got to Be Real
, Gloria Gaynor
's I Will Survive
, and the Bee Gees
' Stayin' Alive
start playing in the 1979 portion of the game. After you've completed the 1975 section of the game, Foghat
's Slow Ride
starts playing on the radio. Starting in the 1977 section of the game, Cheap Trick
's I Want You to Want Me
start playing on the radio. In the 1980's portion of the game, Thomas Dolby
's songs Hyperactive!
and She Blinded Me with Science
, in addition to Night Ranger
's Sister Christian
also start playing on the radio. If Hangar 13 can afford the licenses, I also think a few Michael Jackson
songs should definitely be on the radio during the 1980's portion of the story, given the immense popularity and regular radio airtime those two had in that decade. If this ended up being possible, I imagine that Michael Jackson
's Smooth Criminal
, Beat It
, and Billie Jean
being on the radio in the 80's sections would be a must, Smooth Criminal especially because of how well it suits the series. Madonna
's Lucky Star
, Burning Up
, Like a Virgin
, and Borderline
would also be perfect for the 80's portion of the game to me. Also mentioned by NPCs and civilians in the game are topical events of the time period, such as the release of the groundbreaking 1973 horror film The Exorcist
at the end of Vito's playable portion of the game.
Other music of the 1980's segment when playing as Louis DeAngelo for the remainder of the game includes hits of the era such as Joe Jackson
's Steppin' Out
, The Buggles
' Video Killed The Radio Star
, Corey Hart
's Sunglasses at Night, Laura Branigan
's Self Control
, The Weather Girls
' It's Raining Men
’s Take On Me
, Men at Work
's Down Under
, Kim Wilde
's Kids in America
, The Gap Band
's You Dropped a Bomb on Me
, Culture Club
’s Karma Chameleon
, Twisted Sister
's I Wanna Rock
and We're Not Gonna Take It
, Bon Jovi
's Wanted Dead or Alive
and Bad Medicine
's Working for the Weekend
, Dead or Alive
's You Spin Me Round (Like a Record)
and That's the Way (I Like It)
’s I Think We’re Alone Now
, Daryl Hall & John Oates
's Japanese Boy
, Mötley Crüe
's Dr. Feelgood
, Girls, Girls, Girls
and Kickstart My Heart
, Billy Joel
's We Didn't Start the Fire
, Huey Lewis And The News
' Hip To Be Square
, Bill Medley
's (I've Had) The Time of My Life
, The Police
's Every Breath You Take
's Magic's Wand
, Tears For Fears
' Everybody Wants To Rule The World
's Somebody's Watching Me
's Baby Love
's 99 Red Balloons
, Earth, Wind, and Fire
's Let's Groove
, Billy Idol
's Eyes Without a Face
and White Wedding
, Rick James
’ Give It To Me Baby
's Everything She Wants
, George Michael
's Careless Whisper
's Hold the Line
's Heart of Glass
, and Mai Tai
. Note that not every single year and moment of the 17 year 1975-1992 section playing as Louis DeAngelo is playable or chronicled. My idea is it would be handled similarly to how the time skips in Mafia 1/Mafia: Definitive Edition were handled. Time skips of two or more years, or in this case, even longer such as 4 years sometimes, the game skipping from 1979 to 1983. This is to keep the game and story length ideal, and not risk it getting boring or repetitive, or going on for too long. Repetition was a big problem in Mafia III even if I still thought it was a superb game, so I think it'd be best to learn from that for the next big entry. The games story will skip ahead and show onscreen only what's significant, similar to the first Mafia game and it's remake, as well as certain aspects of Mafia II. Louis starts his section as a 22 year old fugitive soldato who got picked up by another crew south of the Canadian border, and in the epilogue of the game in 1992, is promoted to the consigliere of the Scaletta crime family at the age of 40, being set to take over the family once Vito and Joe become too old to run the day to day on a regular basis. The years chronicled in the main gameplay segments are as follows: 1973 1975 1977 1979 1983 1985 1986 1987 1989 1990 1991 1992
Much more of the rural areas and countryside outside of Empire Bay are included than what was available in Mafia II. The way rural environments are handled for this hypothetical Mafia IV is akin to how Mafia: Definitive Edition and Mafia III handled their rural environments outside the main cities, except much larger in scale, given the increased power of the current new consoles such as the PS5 and Xbox Series X. This region is based off of upstate New York and the surrounding areas across multiple states in the Northeastern US, and includes forests, fields, mountains, rivers, lakes, beaches, and small towns. Also included are other cities and towns, based off of other large cities in New York like Syracuse, Buffalo, and Rochester, where other story missions, business activities, and side missions take place, along with smaller notable places like Ithaca, Binghamton, and Utica. The entire states of New Jersey, Massachusetts, Rhode Island, Vermont, New Hampshire, Maine, Delaware, Maryland, and Ohio are also included, including places based off of all of their major cities and most of their notable towns in between. Large portions of Pennsylvania are included as well, including Philadelphia, Pittsburgh, and Scranton. Large portions of the eastern half of the Canadian province of Ontario are included as well, including cities based off of Toronto, Ottawa, and Niagara Falls. There's even a small portion of Quebec included, including Montreal and the surrounding countryside of the province outside that city, including a few small towns in southern Quebec. The player must pass a quick border patrol check when crossing the US-Canada border in a car or other ground vehicle.
Wildlife is present in the game, mostly to add to the background, scenery, and immersion in rural environments on the map. These are all animals native to the Northeastern US, ranging from white tailed deer, coyotes, bobcats, Canada lynxes, rabbits, hares, groundhogs, gophers, beavers, raccoons, opossums, bats, chipmunks, red and gray squirrels, mice, and rats to more formidable and potentially dangerous animals that may sometimes attack the player, such as grey wolves, black bears, mountain lions, and moose. These last four animals are known to spawn in the mountainous regions, especially in New York, Ohio, Vermont, Massachusetts, and Ontario, including the rural regions based off of the Catskills and the Adirondack mountains. Dogs are present in the cities, towns, and settlements where humans live and keep them as pets, being walked and sometimes found in people's yards. Some are used as guard dogs by enemies and are aggressive towards the player on sight. Domestic cats are also present in the background of residential areas, and both Louis and Vito own them as pets throughout the game in their safe houses, as well as other onscreen characters we see the homes of throughout the game.
Aircraft make their first usable appearance in the Mafia series too, from airplanes to helicopters. Vito cannot use planes or helicopters in his playable 1973 portion of the game, as he does not know how to pilot, being a paratrooper in World War II who never actually flew any of the planes himself.
Aircraft are unlocked to use when Louis DeAngelo gets his pilot’s certificate offscreen in 1977, and at the end of a chapter set that year, Louis has to fly Vito in a helicopter to a penthouse in Downtown Empire Bay acting as a family safe house, equipped with a helipad. Louis frequently serves as a personal driver and pilot for both Vito and Joe afterwards, having done a lot in his time serving the family to earn their trust and respect.
Melee weapons also make a return from Mafia: Definitive Edition, with even more variety this time. In their respective sections of the game, Vito and Louis may use anything from baseball bats, pipes, shovels, brass knuckles, golf clubs, police batons, switchblades, kitchen knives, bowie knives, ice picks, 2x4s, claw hammers, crowbars, tire irons, chain links, machetes, meat cleavers, pickaxes, hatchets, sledgehammers, to fire axes. This amount of melee weapons is so no matter what environment the player finds themselves in during a mission or any other game activity, there is usually a weapon of some sort nearby. If the player has obtained piano wire, you may also strangle an enemy to death with it from behind as a stealth kill, this being a classic assassination method infamous for being used by the Italian Mafia. Rope can also be found and used for similar strangulation stealth kills, appearing in the gameplay environments where piano wire can’t be found. There is a wide variety of new guns and explosives to use in this concept for Mafia IV, going with the new weapons of the time the game takes place that criminals quickly got their hands on. This includes the SPAS-12 combat shotgun, the Beretta 92 pistol, the AK-74 assault rifle, the mini uzi, the MAC-10 submachine gun, both suppressed and unsuppressed variants, the Beretta 92 pistol, the Taurus raging bull revolver, Glock handguns, the TEC-9 machine pistol, illegally modified to be full auto, the Ruger Mini-14 full auto variant, and even Vietnam war era flamethrowers, which I think is only natural given that as of Mafia III, we already have RPGs and grenade launchers. Late in the game from the 1989 section and onwards, the Benelli M3 combat shotgun becomes available. The Milkor MGL grenade launcher becomes available beginning in the 1983 portion of the game. Attached grenade launchers are also available for the AK-47, AK-74, and M16 assault rifles.
Free ride makes a return in Mafia IV, with the player having the options to change the weather, time period, and an option to play as Louis, Vito, Joe, or Lincoln. Naturally, a multitude of new free ride missions are available as well.
I previously posted a much earlier and less detailed draft of this on the old Mafia3
subreddit 3 years ago back in 2017 as an idea for a hypothetical Mafia 3 expansion where you play as Vito, but have since updated and revamped it to a possible Mafia IV plot, and fixed any plot holes I noticed and made it much more fleshed out and in depth, and focus on more than just Vito in the end. You may view my original here if you so desire, to compare. https://www.reddit.com/Mafia3/comments/6sldhp/spoiler_mafia_iii_vito_dlc_basic_plot_idea/
Feel free to give me constructive criticism on this, as I encourage this discourse and believe it is integral to growing and improving, to build upon or improve these ideas I've come up with, or say whether or not you think something like this should happen in the future. Thank you for reading!
The library would simply be somewhere you can go to see all the plans you know and don't know. submitted by
The casino would work as a cap sink. You could spend caps for chances at bullion, casino only plans/outfits, rare weapons and armor etc. It would give caps value again.
After 26 seasons, we are reintroducing a twist used in the early days of King's Survivor: the Champions Vs Contenders twist. This time, it will be referred to as the David Vs Goliath twist, and it will feature 20 new contestants: 10 people who are underdogs, and 10 who are overachievers. We will soon find out whether overachievers or underdogs do better under the circumstances in King's Survivor. Vuku (Davids) Tribe:
Celine Mayer, 26, Receptionist, u/ClayTAnderson
Even though Celine is your typical quiet girl, she welcomes everybody that she meets with a great smile. Everyone has skills and is good in doing something - and with Celine, by being a good listener. They enjoy talking to her and she can immediately identify their needs and help to satisfy them. But behind this angelic façade, is a girl who's already two steps ahead, planning her next move.
Christa Mason, 34, Unemployed
Douglas Chance, 29, ER Nurse, u/TDSwaggyBoy
Ever since he was born, Douglas' family taught him how to be a ''gentleman''. Be the kind of person that people are proud to call their friend. Always help others when they need your help, always be there for people. He decided to become a nurse, wanting to help in the medical field as he always had a knack for it. Douglas has dedicated his life to helping others, and hopes to come on SURVIVOR and use this platform in order to shine a light on big and important matters. He doesn't necessarily care about winning, but he'll give it his all. Douglas has overcome a lot of challenges in his life, and he's ready to face this one head on.
Eric Carter, 23, Professional Rock Climber, u/UltDragon
Eric has always enjoyed traveling and the outdoors even more. The first chance he was allowed to he moved out of his town in Ohio to see the world. He manages to scrap buy as a professional rock climber thanks to gas stations and the bed in the back of his van. Eric tried out for the show for the same reason he choose to do most things in life, because it sounded like fun.
Jennifer "Jenn" Greene, 46, Fast Food Employee
Ji-Hyun "Jean" Choi, 23, Analytical Student, u/FabColette
Jean does not want to become that typical Asian girl, who's dubbed as just smart and hardworking. She wants to live up to that unfair standards and prove everyone wrong about their race.
Michael Krumptone, 47, Band Director, u/swoldow
Michael had dreams of being a musician since he was a kid, and had the drive to learn his craft to the best of his ability.... however the eighties weren't really the most popular time period for French horn players, so he could never get that big break he always thought he'd have, despite getting a music degree. As a result, he grew old and bitter, resenting modern genres of music like rock and rap, as they are what took his career away from him. He does marching band at a few high schools and basically treats it like it's prison camp due to how bitter he is, and he eventually grew to love his job; torturing kids like him into giving up on their dreams. However, he still hates his life, as he recently had to pick up another school to teach to pay for his ungrateful wife's Netflix, so he needs money somehow.
Michael "Mike" Phillips, 26, Unemployed, u/acegamer1337
Michael was always a David he was always on the bottom he had lost his job and his girlfriend left him he was at the lowest part of his life and decided to go on this show to show that anything is possible.
Michelle Carters, 29, Rocket Scientist, u/AngolanDesert
Michelle is a woman who has built herself up from the ground. She comes from a family where nobody even finished high school, so she has had to make sure to work extremely hard from day 1. She is here to win to provide for her family.
Zen Atame, 24, Unemployed, u/asiansurvivorfan
Zen is an odd dude. Not much is known about him and it seems like it will probably stay that way. He never really talks and he likes to keep to himself most of the time. Despite seeming pretty useless, he is fairly smart so that may be his saving grace. Jabeni (Goliath) Tribe:
Brett Herman, 28, Professional Poker Player, u/Twig7665
Brett was born into wealth on a mansion in Texas, and lived through most of his childhood in that wealth, until his father was caught up in a huge scandal that left him without money, so at age seventeen Brett ran away to Las Vegas where he could begin a new life. He started playing poker in the streets, and when he was old enough to gamble, he went to a casino, and stunned his opponents by winning the first time he played for money. Soon, people began to realize his talent, and he played in his first professional poker game at the age of 22. Once again, he won, and he became one of the most successful professional poker players in history. This fame caused him to grow arrogant and become a huge jerk, even to his manager. Now rich again, he isn't playing the game for money, he's playing the game to try something new and to gain another title.
Cattleya Peralta, 29, Fashion Agent, u/FabColette
As a fashion agent, Cattleya has mastered the art of persuasion and that helped her a lot during showrooms and fashion weeks. She is socially aware and use her charm to sway people on her side. She may not be the most physically active person, but she's got a badass persona.
Georgia "Gigi" Seedrow, 21, Unemployed, u/AngolanDesert
There’s always that one girl in high school who was the most popular but was also the most mean. This was Gigi in high school. Her parents are millionaires and made sure that she was set for life. Her only worry is what shoes to pick out the next day. She wanted to play survivor because she loves to manipulate people. Maybe her insecurities will be shown this season.
Jeremiah Barak, 38, Drummer, u/zohnster
Barak is a very confident man in his strategy and in his power of persuasion. In addition to training physically every day, he works hard on his brain to be the best version of himself every day. Arrogant sometimes? YES, but you have a good heart of loyalty and trust.
Lukasz "Luk" Zabolcki, 50, Professional Triathlete, u/zohnster
Lukasz is a Polish man who came to the United States in the 1980s looking for a better life for his newly created family. With a wife and a newborn baby, he finds happiness in the adrenaline of the sport. A great triathlete, he gained notoriety about 5 years ago, when he competed in the Ironman Triathlon. Soon after, he opened a gym where he trained young people for marathons in all sports.
Even at the age of 50, Lukasz has the strength and determination of a young man and sees Survivor as another challenge that he will do with all his strength.
Neveah Nwosu, 50, CEO, u/TDSwaggyBoy
Ever since a young age, Nevaeh always knew how to get what she wanted. And not with the help of others, no no. She always managed to get what she wanted and get it herself. Nevaeh HATES counting on other people to do what she can do, after all.
Becoming a CEO at a rather young age, Nevaeh is very proud of herself and her career. Although, admittedly, she was quite busy her entire life and never really found time for her family. That's why, at age 50, Nevaeh is still single and she doesn't plan on getting married anytime soon. It's sad, but it's true.
Nevaeh doesn't care about the prize. She cares about the competition and about going down as one of the greats. So you all better mark it down in your diaries boys, because NEVAEH NWOSU is going to be the winner of Survivor: David Vs Goliath.
Rita Maureira, 43, Data Analyst, u/ghetra
Rita is a very successful data analyst. She has always been very smart and analytical, so she worked very hard to become as successful as she is now. At 43, she has reached a point in her life where she is very happy where she is at, and rather well off. Because of this, she doesn't bother biting her tongue much anymore and is very blunt with people. She has a great sense of humor which attracts many people to her, but she can be quite polarizing due to her bluntness and tendency to provoke people for no reason. She is not very open about her personal life and is able to deceive others quite well.
River Goulding, 47, Family Physician, u/FabColette
Even if River grew up in an elite neighborhood, he didn't let the money get into his head. He worked hard to achieve where he is right now and he's ready to take on a new challenge in his life. Despite his age, he plans to be everyone's friend with the help of his good sense of humor.
Siddhi Sanjay, 28, Bollywood Actress, u/Thisaccountishaunted
Siddhi was born in Mumbai, India but moved to the States as a child. She has dual Indian and American citizenship. She moved back to India in her early twenties to take care of her grandparents, and acted in Bollywood films to help earn them money. She has two homes in each of her countries and is used to traveling. She has a busy life and chooses not to marry, despite the traditions of arranged marriage, and turns down any insistence from her parents to get married. She wants to get on Survivor because she wants more outdoor adventure in her life and wants to join this season because she wants to find herself and who she can really be as a Goliath in tough situations.
Vaughn Barton, 22, College Athlete, u/TDSwaggyBoy
Vaughn never had it easy. His parents died in a fire when he were young, and he spent the majority of his childhood in an orphanage. But at age 11, he was adopted by a successful lawyer who tried giving the poor boy the best life she could. In the next 11 years, Vaughn managed to make a name for himself, now playing football at his university as a quarterback. Why? Because someone gave him a chance. And now, Vaughn pleads you, the production team, to give him a chance. He'll prove he's got what it takes to win. Link to Season
Episode 1: Two boats, containing the two tribes, dock at a larger ship where the host awaits them. The two tribes size each other up, and then the host announces the twist. The Goliath tribe would pick who they thought was the strongest members of their tribe, and the weakest of the other tribe. The Goliaths pick Brett and Neveah to represent them, and Douglas and Michelle to represent the David tribe. The David representatives get to pick the obstacles they have to go through. In the end, the Goliath tribe narrowly beats out the Davids. The two tribes go to their camps, and at the David camp, Christa and Celine, and Douglas and Michael get into a disagreement about the former two being lazy. Christa then forms an all female alliance with Celine, Michelle, and Jenn. At the Goliath camp, Barak and Neveah bond, and Cattleya and Luk bond a lot. Siddhi, pitching in on the shelter a little too much, causes everyone to see her as a threat. Two overlapping alliances form on the Goliath beach. One with Brett, Cattleya, Luk, Nevaeh, and Rita, and one with Brett, Cattleya, Gigi, Barak, Nevaeh, Rita, River, and Vaughn, leaving Siddhi as the only outsider. Siddhi does not have to worry, as the Goliath tribe wins immunity. Figuring out that there is a female alliance happening right under his nose, Douglas tries to round up the guys to oust Jenn, who he believes is the head of the female alliance and the most dangerous of them. He relays the information to Mike, Zen, Michael, Eric, and Jean, who was on the outer of the female alliance, and they decide to join his side. At tribal council, the women vote for Zen, thinking the others will vote him too due to how introverted he is, and in the end, Jenn becomes the first blindside in a 6-4 vote.
Episode 2: After being blindsided at the first vote, Celine decides to flip from her side over to the majority, much to Michael and Douglas's glee. Mike starts to flirt with Michelle, and that causes Eric to pull him aside and let him know that flipping is a bad idea. This causes them to get in a bit of an argument, leading to a bit of a schism in the majority alliance. Zen sneaks off and finds the immunity idol on his tribe beach, and keeps it to himself. At the Goliath tribe, Brett and Barak start to bond, and Vaughn gets into an argument with Nevaeh. The Goliaths win immunity again, and Christa starts to get on everyone's nerves at the David tribe for telling everyone that they need to be more physical, while not pulling her weight in challenges, and in the end, it was her who got voted out in a 7-2 vote over Douglas.
Episode 3: Wanting to have a sub alliance within the alliance in case they lose again, Michael forms an alliance with Jean, Mike, and Zen, and he plans for it to be the final four. Eric has a bit of a fight with Jean, and Michael and Zen grow very close. At the Goliath tribe, Cattleya and Luk bond a bit, but not much else worthy of mention happens. After losing three challenges, it is the David tribe's turn to win immunity, and they are thrilled at the prospect of winning a challenge. Vaughn starts to insist that Siddhi needs to be the first to go from their tribe, and most of his alliance agrees with that, and they decide to split the vote between Luk and Siddhi in case one of them has an idol. Siddhi herself targets River, seeing him as slimy. Brett, Rita, River, and Vaughn pin votes on Luk, and the rest of the tribe votes out Siddhi, and she goes out without an idol in a 5-4-1 vote.
Episode 4: At the Goliath camp, Barak and Vaughn get into a large argument over something small, and Luk is able to get them to stop fighting, causing the others to respect him a lot more. Barak and River bond and form an alliance after Barak's fight with Vaughn in hopes of getting him out. At the David camp, Eric continues to be a nuisance around camp, as he has a fight with Jean for no reason. Michael finds Zen's idol, and he is furious about how he kept it a secret from him all this time. This causes Zen to be kicked out of the alliance, so he decides to flip from his side to Douglas's side. The Goliath tribe wins immunity yet again, and the David tribe is very demoralized after suffering four losses to one win. Michael, Mike, and Jean decide to target Eric for being too much of a loose cannon, while Douglas's majority targets Jean for being a liability in challenges, since both Michael and Mike were great providers, and Jean was doing nothing. At tribal council, Jean is blindsided in a 5-3 vote.
Episode 5: A tribe swap is announced, and the two tribes become three. Zen is exiled and will join the losing tribe after tribal council. The Vuku tribe consists of Douglas, Barak, Luk, Rita, and River, while on the Jabeni tribe is Eric, Gigi, Mike, Michelle, and Nevaeh. Finally the brand new Tiva tribe has Brett, Cattleya, Celine, Michael, and Vaughn. At Vuku, not much happens when they build their shelter, and at Jabeni, Nevaeh tries to form a bond with Gigi, which works. The Vuku and Jabeni tribes both win immunity, and at Tiva tribe, Brett tries to vote out Celine for being the least close to him, and for being less of a provider than Michael. Brett gets Cattleya and Vaughn on board, and unsuccessfully talks to Michael, who decides to put aside his differences with Celine and works with her to try and eliminate Cattleya, and at tribal council, Celine becomes the fifth person voted out in a 3-2 vote. Zen then joins Tiva.
Episode 6: Brett, Cattleya, Michael, and Vaughn welcome Zen to their camp, but see him as the biggest threat on their tribe, thinking that Zen got an advantage at Exile, which he did not. Brett looks for and finds the idol, so Zen wouldn't have it, and for future safekeeping. Brett decides to go rogue from his five person alliance and forms a bond with Michael, promising to keep him safe in subsequent tribal councils. At the second reward challenge of the season, Vuku and Jabeni win reward, increasing Tiva's losing streak. At Vuku, Barak's strength in challenges impresses the rest of his tribe, and also makes them see him as a threat. Barak also leaves the alliance he's in. Mike impresses his tribe on Jabeni, making Nevaeh want to blindside him next. Gigi and Michelle bond, and Nevaeh pulls them into an alliance with Eric to vote off Mike if they lose, and the Jabeni tribe indeed loses the immunity challenge. Unfortunately, Nevaeh has to be evacuated due to a medical emergency in her family, and she emotionally leaves the game, leaving her four tribemates to fend for themselves.
Episode 7: The day after Nevaeh leaves the game, the remaining contestants compete in a reward challenge, and Vuku loses their first challenge as a new tribe. After losing the reward, Douglas blames the loss on Rita, and asks the others on his tribe to vote her off. This outburst causes him to be seen as threatening to the other tribe members. Rita leaves her alliance of six, not wanting to be associated with them anymore. Not much happens on the Tiva and Jabeni beach, but the Jabenis lose immunity yet again, and back at camp, Eric and Mike get into a huge fight, and the two begin to target one another. Eric wins the support of Gigi and Michelle, and Mike gets voted out 3-1, becoming the first man to be voted out of this season.
Episode 8: The tribes merge into the Kalokalo tribe, with buffs of light blue. Still in the game is Brett, Cattleya, Douglas, Eric, Gigi, Barak, Luk, Michael, Michelle, Rita, River, Vaughn, and Zen. Michael is angered to see Mike be voted out over Eric, and he makes his thoughts very clear to the other tribe members. Luk, knowing that he'll be targeted for his physical strength, sneaks off and finds the idol. River, knowing that Barak is a sinking ship, flips on him and starts to target him. Barak himself targets Vaughn, who sees the young man as troubled, after Vaughn had an outburst earlier that day. River bonds with Zen and convinces him to join his side. Luk wins immunity, cementing his status as a physical threat, and making the other tribemates want to go after him even more. At tribal council, Eric, Barak, Michelle, and Zen vote off Vaughn, while the rest vote for Barak, and Barak becomes the first juror in a 9-4 vote.
Episode 9: The final 12 compete in the first post merge immunity challenge of the season, which is won by a group consisting of Cattleya, Douglas, Michael, Michelle, Rita, and Zen. Michael and Zen reconcile, as Michael, being on the bottom, needs as many allies as he can get. Michael goes on to win the immunity challenge. Back at camp, Rita leaves her alliance with Cattleya and Luk, and they decide to target her. They get Douglas on board, and Brett calls him out for it, calling him a traitor. In the end, they decide to stick with the original plan to vote out Luk, and Luk plays his idol, sending Rita home in a 3-0 vote.
Episode 10: After the biggest blindside of the season so far, the remaining contestants compete in another reward challenge, minus Luk, who sits out for rice. The group of Cattleya, Gigi, Michelle, Vaughn, and Zen win the reward, and they get to enjoy a burger bar and get their minds out of the game for a bit. When they get back to camp, Gigi and Douglas get into an argument, as Douglas feels like Gigi had never had to work for anything in her life. Brett forms a deal with Michael, and Luk tries to get Michelle to work with him, which fails. Eric wins immunity, and the majority decides that Luk is their best bet to vote out. Douglas and Cattleya vote alongside Luk, but it is not enough, and Luk goes in a 8-3 vote.
Episode 11: After Luk's vote off, Cattleya and Douglas are on the bottom, with really nowhere to go. Brett forms a new alliance, with Gigi, Cattleya, and Vaughn, and soon enough, Michael figures out that alliance. He talks to the outsiders, which all turn against Brett, and their first target is the one who they think is the most likely to go on an immunity streak- Vaughn. When Brett, Douglas, Eric, Michelle, and Zen win reward, Brett tries to get Eric and Michelle to join his alliance, and it fails, since both of them were pro-Michael. Brett saves himself from being tenth by winning immunity, and the majority of the tribe is ready to vote Vaughn out. Thinking he has the majority to take out Douglas, he chooses not to play his idol on Vaughn, and Vaughn becomes the fourth member of the jury in a 6-4 vote. Back at camp, Cattleya confronts her tribe about who flipped, and takes out her anger on Eric, but forms a bond with Michelle, for some odd reason. Michelle looks for and finds the idol that Luk used a couple episodes before, and keeps it to herself. Cattleya wins immunity, and Michael decides to cut the head off the snake, so Brett becomes the next big target. Luckily for him, he has the idol, so at tribal council, he plays said idol, and takes out Eric in a 3-0 vote.
Episode 12: Brett goes off and looks for an idol, unable to trust his tribemates, but is unsuccessful. The remaining contestants get a visit from their loved ones, and the group of River and Zen win reward, and they bring Gigi and Michelle along. Michelle bonds with River, and Cattleya and Zen also bond, but nobody decides to flip. The majority decide to target Brett again, but Douglas goes rogue and tries to vote for Cattleya, seeing her as more physical than Brett. Michael wins immunity, and at tribal council, Gigi plays her idol for Brett, and Douglas gets voted out 3-1 and becomes the sixth jury member.
Episode 13: During the last reward challenge of the season, Gigi pulls out a tremendous effort and wins the reward, and brings her close allies Cattleya and Brett along. They plot to get rid of Zen, due to how closed off he is, but the majority four, still in power, target Brett for being an all-around threat, and after Michael wins immunity, the final nail in Brett's coffin has been hammered in. He makes a desperate plea to stay in the game at tribal council, but it is to no avail, and he gets voted out in a 4-3 vote and becomes the seventh member of the jury.
Finale: Six players remain: Cattleya, Gigi, Michael, Michelle, River, and Zen. Michelle impresses the rest of the team, but some also start to see her as a goat, since she played a very safe game. Gigi wins immunity and shares the reward with Cattleya and Michael, thinking the latter would flip. He doesn't. Gigi and Cattleya target Zen again, while Michael targets Cattleya as the only person in the minority that he still hasn't vote off. At tribal council, Cattleya is voted off in a 4-2 vote. Michael wins his fourth immunity of the game, if he were to win one more, he would tie the record for most immunity wins with Jerry and Deef. Everyone in the majority, knowing what to do, all vote off Gigi, but Michelle and Zen both play their idols to be safe, and in total negate only one vote, and Gigi becomes the ninth jury member. After almost three hours, Zen beats out comp beast Michael in the final immunity challenge, but feeling indebted towards him, and the fact that River and Michelle hadn't done much to prove themselves, he puts Michelle and River in the fire making challenge, and River is able to win, making Michelle the ninth and final jury member. In the first all male final tribal council since Arabia, the final three consists of Michael, River, and Zen. River is called out for making big moves over good moves, Zen got flack for having no social game while having decent everything else, and Michael is considered the best all-arounder, even though he relied on challenges, he never got a single vote throughout the game, and the jury decides that it's good enough, and so Michael wins in a 6-4-0 vote, losing Erik, Gigi, Barak, and Luk's votes, as they vote Zen instead of him. Barak is announced as the fan favorite for being the most relatable person on the Goliath tribe, and for getting voted out in a way that did him dirty.
Winner: Michael Krumptone, u/swoldow
Fan Favorite: Jeremiah Barak, u/zohnster
Next season, we will see the introduction of a new twist called the Edge of Extinction, and four returnees will come back to the game to face off against the 14 newbies. Will a new player win, or will a returning favorite claim the prize? Find out in King's Survivor: Edge of Extinction!
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